Gauntlet like levels and design to challenge the player


The games overall focus will be overall based on challenging the player to find the right monster to attack, and engage in branches of gauntlet like area and arenas with sets of bosses and monsters . Each Level will be specific to the players abilities to enhance the skill. Some bosses are applicable to be taken out while some can be canceled to engage in the next round,  The overall aesthetic will be A kingdom hearts and Rockman like style game where the mechanics is jump and shoot in 3d form while the character art in aesthetic will be a flavor from kingdom hearts based designed.  This Project is a homage to the creative classics in the game genre . Since some of the Game IP wont be coming soon for sometime or for how long, this game will allow me to immerse anyone what i would've imagined my dream game to be.


Thanks for viewing this update.

@vis_sidus

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